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Dark Negative Anti-Social - 2006-2016

Thank you for everything!

Author Topic: ChangeLog  (Read 9456 times)

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  • Gudio

    ChangeLog
    « on: February 25, 2012, 19:26:32 »
    24.02.2012

    • Added more vehicles in attackers' base.
    • Removed armours due to headshots bug.
    • Fixed crashes on automatic loading random base by script.
    • Added player statistics. It saves all weapons, kills, deaths and ratio.

  • Gudio

    Re: ChangeLog
    « Reply #1 on: February 26, 2012, 11:37:30 »
    25.02.2012

    • Added command "/c set go" allows to join the team without having to wait. It works only for players who spawned after the round started.
    • Fixed IRC script which could not recognize some people on the channel.
    « Last Edit: March 21, 2012, 12:18:01 by Gudio »

  • Gudio

    Re: ChangeLog
    « Reply #2 on: February 28, 2012, 19:28:26 »
    28.02.2012

    • Fixed "set go" command.
    • Round time limit has been decreased to 7 minutes.
    • Added function to check if the base is not fucked up. If it is, server will start another base.
    • Admins can put now player into the round.
    « Last Edit: March 21, 2012, 12:17:18 by Gudio »

  • Gudio

    Re: ChangeLog
    « Reply #3 on: March 03, 2012, 01:02:00 »
    03.03.2012

    • Fixed giving weapons after type "set go" command.
    • Standing on CP will not crash the server anymore.
    • Added 'switch weapons' (Silenced Ingram, Tec-9, MP5) to the sets of weapons.
    • Optimized some things.
    • Decreased the ping limit to 500.
    « Last Edit: March 21, 2012, 12:17:32 by Gudio »

  • Gudio

    Re: ChangeLog
    « Reply #4 on: March 07, 2012, 21:53:39 »
    07.03.2012

    • Standing on pickup will not make crash anymore.
    • Fixed bug with giving weapons after automatic round start.
    • Added checking teams while countdowning to the next round.
    • Enemies are not visible on the radar.
    « Last Edit: March 21, 2012, 12:17:41 by Gudio »

  • Gudio

    Re: ChangeLog
    « Reply #5 on: March 11, 2012, 20:28:18 »
    11.03.2012

    • Fixed some bugs. Server crashed every kill/spawn/round.
    • Defenders cannot enter to the vehicle.
    « Last Edit: March 21, 2012, 12:18:06 by Gudio »

  • Gudio

    Re: ChangeLog
    « Reply #6 on: March 13, 2012, 22:31:18 »
    13.03.2012

    • Fixed bug with loading countdown. Some players could not be unfrozen.
    • Added some new bases. Check them all.
    « Last Edit: March 21, 2012, 12:16:32 by Gudio »

  • Gudio

    Re: ChangeLog
    « Reply #7 on: March 19, 2012, 00:38:50 »
    19.03.2012

    • Admins are now able to swap teams.
    • Added team scores. Example: Reds 3 - 2 Blues.
    • Added referee class. This skin is not able to fight and is invisible.
    « Last Edit: March 21, 2012, 12:16:16 by Gudio »

  • Gudio

    Re: ChangeLog
    « Reply #8 on: March 21, 2012, 11:22:27 »
    21.03.2012

    • Fixed issue with pickup.
    • Optimized some functions and fixed 2-3 commands.
    • Maximum player slots have been increased to 50.
    • Server should work like a charm.
    • Updated Geo IP to the newest version.
    « Last Edit: March 21, 2012, 13:33:03 by Gudio »

  • Gudio

    Re: ChangeLog
    « Reply #9 on: March 22, 2012, 23:29:30 »
    22.03.2012

    • Server binary updated to the latest version.
    • Fixed bug with IRC events.

  • Gudio

    Re: ChangeLog
    « Reply #10 on: March 30, 2012, 19:02:03 »
    30.03.2012

    • Fixed bug with loops.
    • Back to the older server.